2.0.0
25 9 2026
What's New?
- Documentation page release!
- Added wardrobe
- Added avatar packs
- Added dynamic eyes (experimental)
- Added miniaturized player model HUD (paperdoll)

- Added Light Property
- Added PBR support
- Hopefully listed all the new stuffs.
Wardrobe
Due to how difficult it is to make an editor, we decided to only release the wardrobe/avatar selection section of it.

You can see on how to open the wardrobe here
Avatar Packs
Avatar pack is a resource-pack folder containing custom avatar data and textures that cannot be deleted or changed. You can read more here.
Additionally, a default pack consisting of default Minecraft skins will come preinstalled in your wardrobe.
Tip: Scroll while your mouse is in the preview to zoom in/out of the preview avatar
What's Changed?
- Now requiring Utilitary 1.0
- Profile To Avatar
- Backend Changes
- Removed
/skinmaticscommand - Removed
autoAssignconfig property - Changed stronger emissive render type to use Minecraft render type (
EYES) instead of a custom one.- The Minecraft render type is modified to have culling off, this will apply to every entity using this render type (Endermans & Spiders).
- This was made to improve the compatibility with shaders.
- Eyes no longer use hardcoded group and state to allow more flexibility for later
- Eyes look directions is now based on the rendering entity (not the world entity) yaw and pitch,
which allow your inventory dummy to see where your mouse is at

Profile To Avatar
Profile is now deprecated and no longer be used by Skinmatics, the file will remain as is. The new avatar formatting is different than profile formatting, at this point, make a new one.
Profile and avatar path is different:
- Profile -
<minecraft>/config/skinmatics/profiles - Avatar -
<minecraft>/config/skinmatics/avatars
Backend Changes
Skinmatics has rewritten and restructured all files (as if it was made from scratch!):
- The old systems have been turned to managers (avatars, textures, trackers), which also have been streamlined and optimized
- Wayyy better than the old system (
ProfileData->ProfileTextures->ProfileRuntime)
- Wayyy better than the old system (
- Config has been massively reworked and use a new file extension (
.json5)- Skinmatics ignore the old
config.json
- Skinmatics ignore the old
- Mixed with Utilitary 2.0 abstraction
- Hopefully listed all the changes.